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Character Maker 4.2
About
Background
Concepts
Authoring
Advanced Features
Embedding Characters
Run Character Maker

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Concepts
The Character Maker package is a network based application. To
use it, go to the Run Character Maker web page. Each user has their
own Character Maker account, and each user's characters are loaded
from and saved to their account on the server. If you don't have
an account and try to log in, then the Character Maker server will
automatically make you an account with the name and password you
tried.

Character Maker characters are organized into topics. When
you start conversing with a character it begins in one topic, and
as the conversation progresses the character moves from topic to
topic. The character can only be in one topic at a time. Each topic
contains a unique set of rules for responding to the user's input.
Topics contain keyword and response pairs. Characters'
responses are generated by matching user input to a keyword and
then carrying out a response associated with that keyword. Keywords
and their associated responses are specific to a particular topic
they are not shared between topics.
A topic might recognize the keyword "mother" and respond
to it by saying "Tell me about your mother." If the user
says "I hate my mother," then the computer would respond
with "Tell me about your mother."
Each response contains text, possibly an image, and a link
to another topic. Each response must link to a topic, even if it
is the same topic. When a response is activated by a keyword the
character says the text, shows the image (if one is specified),
and moves to the topic specified by the link (even if it is the
same as the current topic).
Those are the concepts needed for authoring a character with Character
Maker. The user interface is described in the next section, Authoring.
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